local StateId = {
Idle = 1,
Run = 2,
Attack = 3,
}
local state=2
function SwitchCaseIdle(arg)
return 1+arg*10
end
function SwitchCaseRun(arg)
return 2+arg*10
end
function SwitchCaseAttack(arg)
return 3+arg*10
end
-- switchぽい関数分岐
function SwitchMain(stateId, arg)
local switchCase={}
switchCase[StateId.Idle] = SwitchCaseIdle
switchCase[StateId.Run] = SwitchCaseRun
switchCase[StateId.Attack] = SwitchCaseAttack
switchCase[stateId](arg)
end
function TIC() print SwitchMain(state,1) end